![]() For example, if you really wanted to create a melee build, there are cards that can support that – especially when paired with melee weapon extraordinaire Cleaner, Holly – including the option to have every melee kill grant you two health points. These decks are the major differentiator between Back 4 Blood and Left 4 Dead, and once you've got your head around it, can allow you to really dial into the type of player you want to be. That's important too, as the card system is where the game's strategic strengths lie – beyond the standard co-op communication of course. There's sometimes nothing better than plopping yourself in a doorway and slicing through wave upon wave with a nail-studded bat. It helps that the gunplay is incredibly satisfying, even if you opt to ditch a shotgun or SMG for a baseball bat or machete. ![]() You're not really playing Back 4 Blood for its story, you're playing it for the minute-to-minute gameplay, the onslaught of Ridden massacre, the co-op camaraderie – and all of that's here in spades. There are some cutscenes, mostly to introduce the characters, but otherwise, you don't really get a sense that there's a strong narrative here beyond just survive. From a section with a jukebox in a pub to a chaotic dash to rescue a scientist's research while a gigantic Special Ridden known as an ogre smashes down upon his house, these are the moments where Back 4 Blood really shines.īut I will say that the story itself is surprisingly forgettable outside of these scenarios. The campaign you'll work through is a brilliant b-movie, with fantastic set-piece moments that you'll want to show anyone who's yet to play them. Turtle Rock's spiritual successor is at its most enjoyable when you gather together three friends and squad up to tackle the game's cast of zombies – or the Ridden, as they're known. Platform(s): PS5, PS4, Xbox Series X, Xbox One and PC (with DLSS support)
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